|||||||_resting_room
Software: DAZ Studio | Cinema 4D | Octane Render | Photoshop
The character is a basic model of DAZ Studio, the posing was done there as well and the displacement texture was added in C4D.
I modeled the chair in Cinema 4D and for lighting I used a studio HDRI. For the marble floor I took a free texture from poliigon.com (it comes with diffuse, normal, gloss and reflection maps).

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